How to reproduce:
- Open the attached project “IN-139751”
- Observe the crash
Reproducible with: 6000.3.18f1, 6000.4.12f1, 6000.5.0b9
Not reproducible with: 6000.0.77f1, 6000.5.0f1, 6000.6.0a7
Fixed in: 6000.5.0b10
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- Unable to find the exact regressed version as reproduction on older versions is inconsistent
- Tested using Nvidia RTX 3080 (610.47)
First few lines of the stack trace:
0x00007FFD1E2AD5F6 (Unity) LaunchBugReporter
0x00007FFD1EB2F4BF (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FFD1EB2FFF7 (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FFD20B3FD3D (Unity) DebugStringToFilePostprocessedStacktrace
0x00007FFD20B3F14F (Unity) DebugStringToFile
0x00007FFD201D985C (Unity) CheckDeviceStatus
0x00007FFD202111C4 (Unity) GfxDeviceD3D12::ReportResourceCreationError
0x00007FFD20200AFD (Unity) GfxDeviceD3D12::CreateCommittedResourceWithTag