6000.1 is no longer a supported version of Unity. Please see corresponding 6000.2 port instead.
Unfortunately, the fix depends on too many changes that were made in later versions of Unity, so it cannot be fixed for this version. It will be fixed for Unity 6.0 and subsequent versions. Thank you for your understanding!
Unfortunately, the fix depends on too many changes that were made in later versions of Unity, so it cannot be fixed for this version. It will be fixed for Unity 6.0 and subsequent versions. Thank you for your understanding!
Reproduction steps:
1. Open the attached “repro_IN-88035“ project
2. Open the “Assets/Bug.unity“ Scene
3. Enter the Play Mode
4. Observe how much the scroll view is scrolled after moving the mouse wheel by one tick
5. Exit the Play Mode and open the “Assets/test.uss“
6. Change the “--unity-metrics-single_line-height“ value from “1px“ to a bigger value (for example, “1000px“)
7. Enter the Play Mode again
8. Observe how much the scroll view is scrolled after moving the mouse wheel by one tick
Expected result: The scroll view is scrolled further than before
Actual result: The distance that is scrolled is the same as before