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Thank you for reporting a bug to Unity. We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available. Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
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Reproduction steps:
1. Create a new project
2. Create a new GameObject and add a LOD Group Component in Inspector (Rendering > LOD Group)
3. Create a Prefab by dragging GameObject into the Project window
4. Select newly created GameObject and change any of the LOD Group Component fields values
5. Click on Overrides dropdown in the Inspector and click on LOD Group section
6. Observe the Prefab Source section items
Actual result: “Recalculate Lightmap Scale” and “Reset Object Size” buttons overflow into Override section
Expected result: “Recalculate Lightmap Scale” and “Reset Object Size” buttons stay in Prefab Source section
Reproducible with: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3
Reproduced on: Ubuntu 24.04, macOS Sequoia 15.4 (M4)
Note: Issue is also reproducible with AR Raycast Manager and AR Plane Manager “Trackables Changed (ARTrackablesChangedEventArgs ‘1)” items
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