Unity Issue Tracker - The Built-in Shader Settings are clipped
Fixed
UUM-20575
The Built-in Shader Settings are clipped
Unity: RP Workflow
Fixed
2023.1.X
2023.1.0a22 onwards
Verified on:
2023.1.0b1.2902.1533
Revision: trunk 88c7b636347d
Built: Tue, 17 Jan 2023 15:27:20 GMT
To reproduce:
Create a new Project and open it in Unity;
Open the "Project Settings" window;
Open the "Graphics window;
Inspect the "Built-in Shader Settings" section settings;
Expected result: All settings text are nice and readable
Actual result: The "Preload shaders after showing first scene" text is clipped because of its checkbox
Notes:
Resizing the window does not solve this issue;
Same issue also happens to the "Renderer Light Probe Selection" setting;
Same thing happens to the "Preload time limit per frame (ms)" setting when enabling the "Preload shaders after showing first scene" checkbox;
Tested on Mac Intel;
Reproducible in Unity 2023.1.0a22
Not reproducible in Unity 2023.1.0a21
Regression in Unity 2023.1.0a22
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