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Fix exception in HasMissingGlyphs
Steps to reproduce:
Actual results:
Some exceptions are raised in the console (see video in the console)
Expected results:
No exception is raised.
Reproducible with versions:
6000.3.0b1
Not reproducible with versions:
6000.3.0a5
Can’t test with versions:
Tested on (OS):
Window 10 Notes:
First exception:
NullReferenceException: Object reference not set to an instance of an object UnityEngine.TextCore.Text.TextLib.HasMissingGlyphs (UnityEngine.TextCore.Text.NativeTextInfo textInfo, System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.HashSet`1[System.UInt32]]& missingGlyphsPerFontAsset) (at <6b82a8a64b39443f9d0019121a796cc1>:0) UnityEngine.UIElements.UITKTextHandle.HasMissingGlyphs (UnityEngine.TextCore.Text.NativeTextInfo textInfo, System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.HashSet`1[System.UInt32]]& missingGlyphsPerFontAsset) (at <3884c4aa0a9c4b759e274cd71d82e29d>:0) UnityEngine.UIElements.ATGTextJobSystem+GenerateTextJobData.Execute (System.Int32 index) (at <3884c4aa0a9c4b759e274cd71d82e29d>:0) Unity.Jobs.IJobForExtensions+ForJobStruct`1[T].Execute (T& jobData, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, Unity.Jobs.LowLevel.Unsafe.JobRanges& ranges, System.Int32 jobIndex) (at <b8aa692bad88498fb3e0490afbccb74d>:0)
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