How to reproduce:
1. Open the attached "2DET" project
2. In the Project window, go to Assets -> Sprite Atlases
3. Open the "Backgrounds" Asset in the Inspector
4. Click "Pack Preview"
5. Observe the Console
Expected results: No errors are thrown into the Console
Actual results: 4 errors are thrown into the Console
Reproducible with: 6000.0.10f1
Can't test with: 2021.3.40f1, 2022.3.36f1 (Project specific, break after downgrading)
Reproducible on: macOS Sonoma 14.5 (Apple Silicon)
Not reproducible on: No other environment tested
Full error: In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)