Steps to reproduce:
1. Open the "new users attached project"
2. Navigate to File > Build and Run
3. After ~15 minutes, observe the Editor crash or freeze
Reproducible with versions: 6000.4.0a4, 6000.4.2f1, 6000.5.0b3 (crash), 6000.6.0a5 (freeze)
Not reproducible with versions: 6000.0.72f1, 6000.3.13f1, 6000.4.0a3
Reproducible on: macOS 15.7.5 (M1 Max), Windows 10 (user’s)
Not reproducible on: no other environment tested
Notes:
- none of the Scenes in the Scene List need to be selected for the crash to occur
First few lines of StackTrace:
0x00007FFD1593F73D (Unity) core::base_hash_set<core::pair<unsigned short const ,core::vector<TextCore::OTL_Lookup,core::allocator<TextCore::OTL_Lookup,0> >,1>,core::hash_pair<core::hash<unsigned short>,unsigned short>,core::equal_pair<std::equal_to<unsigned short>,unsigned short> >::resize
0x00007FFD15E3D148 (Unity) core::base_hash_set<keywords::LocalKeywordState,core::hash<keywords::LocalKeywordState>,std::equal_to<keywords::LocalKeywordState> >::insert<keywords::LocalKeywordState & __ptr64>
0x00007FFD15E418F2 (Unity) ShaderCompilation::PrepareStageVariantsForSinglePlatform
0x00007FFD15E42707 (Unity) ShaderCompilation::PrepareVariantsAndRunCompilation
0x00007FFD15E2572C (Unity) ShaderCompilation::Compile