Steps to reproduce:
1. Open the “user’s attached project”
2. Open “GameScene”
3. Right-click in the Project window and select “Create/Render Texture” or “Create/Rendering/Render Texture”
4. Select the “Main Camera” GameObject through the Hierarchy
5. Under “Output” select the created Render Texture for the “Output Texture” field through the Inspector (“Target Texture” for 2023.2.0b10)
6. Delete the created Render Texture through the Project window
7. Observe the crash
Reproducible with versions: 2023.2.0b11, 6000.0.44f1, 6000.1.0b11, 6000.2.0a7
Not reproducible with versions: 2021.3.50f1, 2022.3.60f1, 2023.2.0b10
Reproducible on: macOS 15.1.1 (M1 Max), Windows 11 (by the reporter)
Not reproducible on: no other environment tested
First few lines of StackTrace: