Unity Issue Tracker - Custom reflection probe texture gets overwritten when baking all reflection probes
Closed
UUM-22507
Custom reflection probe texture gets overwritten when baking all reflection probes
Unity: Shadows/Lights
Won't Fix
2023.1.X
2022.2.X
2021.3.X
2020.3.X
We are already tracking this issue as a usability bug in a different project. "Won't Fix" here just means that we are resolving this as a duplicate.
How to reproduce:
1. Open the attached user project “custom-reflectionprobe-bug.zip“
2. Open Scene “SampleScene“ (Assets/Scenes)
3. Open the Lighting window (Window > Rendering > Lighting)
4. Press on the triangle next to the ‘Generate lighting' button and press ‘Bake Reflection Probes’
Expected result: The “Refection Probe Custom” GameObject’s “Reflection Probe” Component’s custom Cubemap is baked
Actual result: The “Refection Probe Custom” GameObject’s “Reflection Probe” Component’s custom Cubemap is overwritten by the baked Cubemap