Reproduction steps:
1. Open the attached “Test Project” project
2. Open the “HappyHarvest/Scenes/Farm_Outdoor.scene” Scene in the Project window
3. Open the Profiler window (Window > Analysis > Profiler)
4. Select the “Job.Worker 5” or “Job.Worker 1” under the “Module details” panel in the Profiler window
5. Enter the Play Mode
6. Select the “Grid/Water” GO in the Hierarchy window
7. Change the “BaseColor” value to a different color under the “Material” component in the Inspector window
8. Observe the Profiler
Expected result: The “TilemapRenderer.BuildChunkJob” process does not result in spikes
Actual result: The “TilemapRenderer.BuildChunkJob” process is called, which results in spikes
Reproducible with: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8
Reproducible on: Windows 10
Not reproducible on: No other environment tester