Steps to reproduce:
1. Create a new Unity project
2. Go to Window -> Analysis -> Profiler
3. Make sure Captures List is open
4. Observe the Modules section in the Profiler
Actual results: Rendering artefacts are visible between opened Captures List section and Modules section
Expected results: No rendering artefacts should be visible in the Profiler window
Reproducible with versions: 6000.3.0b1
Can’t test with versions: 6000.0.57f1, 6000.2.2f1 (No Captures List available)
Tested on (OS): Windows 11, macOS Silicon, Sequoia 15.6 (M1)
Notes:
- Might need to switch between Play and Editor modes for artefacts become visible