Reproduction steps:
1. Open the attached “IN-107460_Repro.zip“ project
2. Open the “Assets/SampleScene.unity“ Scene
3. Double-click “Assets/Test.controller“ to open it in the Animator
4. Enter Play Mode
5. Select the “Main Camera“ GameObject
6. Observe the Animator
Expected result: The “Equals to 0“ Sub-State Machine activates as the transition conditions from the Entry Node are met
Actual result: It defaults to the “Default“ State
Reproducible with: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2
Reproducible on: M1 Max MacOS 15.5 (Tested by CQA)
Not reproducible on: No other environment tested