Unity Issue Tracker - The moiré artifacts generated from a Spot Light when the application is built with WebGPU backend support
Closed
UUM-79398
The moiré artifacts generated from a Spot Light when the application is built with WebGPU backend support
Unity: WebGPU
Won't Fix
6.5.X
6.4.X
6.3.X
6.2.X
6.1.X
6.0.X
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
How to reproduce:
1. Open the “WebGPU-ShadowTest“ project
2. Navigate to “Edit/Project Settings/Player/Other Settings/Graphics APIs“ and add WebGPU
3. Build and Run the “Test“ scene for WebGL
4. Observe the WebGL application
Expected result: No moiré artifacts on the lit areas of objects
Actual result: Moiré artifacts on the lit areas of objects
Reproducible with: 6000.0.18f1
Could not test with: 2021.3.43f1, 2022.3.45f1 (WebGPU not supported)
Reproducible on: macOS 14.6.1 (Intel), Windows 10 Pro (22H2)
Not reproducible on: No other environments tested
Notes:
Not reproducible in the Editor’s Play Mode
Not reproducible with Point Light
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