Reproduction steps:
1. Open the attached project “ParticleCrash“
2. Add “PREFABNAME“ to the Hierarchy and select it
3. Try to change the Transform properties or the Material
Expected result: Changes to the Particle system are applied
Actual result: Editor crashes
Reproducible with: 2022.2.1f1
Reproducible on: Windows 11(10.0.22621)
Note: We couldn't reproduce the issue locally