Reproduction steps:
1. Create a new project
2. Create couple of 2D Light GameObjects
3. Window > Rendering > Light Explorer
4. Select “2D Lights” tab
5. Change all 2D Lights type to "Global" in the Light Type column
6. Observe the Console
Actual result: No errors about more than one global light are thrown in the Console
Expected result: "More than one global light on layer Default for light blend style index" errors are thrown
Reproducible with: 6000.5.0f1, 6000.6.0a7
Couldn’t reproduce with: 6000.0.0f1, 6000.0.76f1, 6000.3.18f1, 6000.4.12f1, 6000.5.0b12 (Due to another bug preventing reproduction)
Reproduced on: macOS Tahoe 26.5 (M4), Ubuntu 24.04