Unity Issue Tracker - Memory usage is not decreasing after closing VFX graphs
Closed
UUM-11328
Memory usage is not decreasing after closing VFX graphs
Unity: Visual Effects
Won't Fix
2023.1.X
2022.2.X
2022.1.X
2021.3.X
2020.3.X
From Kah Yong Seow
"Please close this ticket as the cause of the slowness has been identified to be coming from a user script."
There is no clear evidence of a memory leak anyway. Memory is not necessarily reclaimed right away in the editor.
Reproduction steps:
1. Open the attached ‘Test’ project
2. Go to the ‘Window → Analysis → Profiler’ and observe the amount of used memory in the Edit Mode
3. Open the ‘Assets/VFX Graphs/VFX_1’ and ‘Assets/VFX Graphs/VFX_2'
4. Note that memory usage has increased
5. Close both ‘Assets/VFX Graphs/VFX_1’ and ‘Assets/VFX Graphs/VFX_2'
Expected result: Memory usage decreases
Actual result: Memory usage remains the same