How to reproduce:
1. Open the “Testing.zip“ project
2. Open the “SampleScene“
3. Enter Play Mode and observe the Game view/ Build and Run for Android or iOS
Expected result: The yellow spinning triangle is visible
Actual result: The yellow spinning triangle is not visible
Reproducible with: 2023.3.0a18, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1
Not reproducible with: 2021.3.48f1, 2022.3.57f1, 2023.3.0a17
Reproducible environment: macOS 15.1.1 (Intel), macOS 15.2 (M4 Max), Windows 11 (Reporters)
Not reproducible environment: No other environment tested
Reproducible with these devices:
macOS 15.2 (M4 Max) (Silicon) (Editor Playmode + Standalone)
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00511, Samsung Galaxy S8 (SM-G950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00003, Razer Razer Phone (Phone), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00120, Google Pixel 2 (Pixel 2), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00518, Google Pixel 4 (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640 (Vulkan Graphic API)
VLNQA00600, iPad Pro (9.7 inch, WiFi), CPU: Apple A9X, GPU: Apple designed, OS: 14.8
Not reproducible with these devices:
macOS 15.1.1 (Intel) (Editor Playmode + Standalone)
Windows 10 Pro (22H2) (Editor Playmode + Standalone)
VLNQA00107, Huawei Nexus 6P (Nexus 6P), Android 8.1.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
VLNQA00314, Lge Nexus 5X (Nexus 5X), Android 8.0.0, CPU: Snapdragon 808, GPU: Adreno (TM) 418
VLNQA00518, Google Pixel 4 (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640 (OpenGLES3 Graphic API)
Notes:
- In the Editor Play Mode the “Triangle“ will be visible in the Scene view, but it won’t show up in the Game view (Silicon) or the Players (Android, iOS, Silicon Standalone)
- On an Intel macOS the Game view and the Player display the “Triangle“, on Silicon macOS Game view and Player do not display the “Triangle“
- On some devices, reproduction depends on the Graphic API of the Build
- If Camera Preview is opened the “Triangle“ will clip the Editor UI