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This has been fixed for the 2023.2 release and will not be fixed for 2023.1.
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/MainMenu.unity" scene 3. Enter the Play Mode
Expected result: The Play Mode is entered Actual result: Editor crashes
Reproducible with: 2022.3.1f1, 2023.1.0f1, 2023.2.0a20 Couldn't test with: 2021.3.27f1 (Compilation errors when launching project)
Reproducible on: macOS Ventura 13.2.1 (M1 Max), Intel MacOS 13.4 Not reproducible on: Windows 10
First few lines of the Build's Stacktrace:
Graphics device is null. #0 0x00000190192868 in __pthread_kill #1 0xdf040001900ca9cc in raise #2 0x1f6c0001045936e4 in operator delete[](void*, std::nothrow_t const&) #3 0x00000104593b04 in operator delete[](void*, std::nothrow_t const&) #4 0x00000103e9d4d0 in operator delete[](void*, std::nothrow_t const&) #5 0x00000103b76428 in operator delete[](void*, std::nothrow_t const&)
Note: The Editor crashes without a Stacktrace but the Build's crash produces a Stacktrace
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