NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Rendering.VolumeComponentListEditor.CreateEditor (UnityEngine.Rendering.VolumeComponent component, UnityEditor.SerializedProperty property, System.Int32 index, System.Boolean forceOpen) (at ./Library/PackageCache/com.unity.render-pipelines.core@481f548ebf36/Editor/Volume/VolumeComponentListEditor.cs:145)
UnityEditor.Rendering.VolumeComponentListEditor.RefreshEditors () (at ./Library/PackageCache/com.unity.render-pipelines.core@481f548ebf36/Editor/Volume/VolumeComponentListEditor.cs:205)
UnityEditor.Rendering.VolumeComponentListEditor.Init (UnityEngine.Rendering.VolumeProfile asset, UnityEditor.SerializedObject serializedObject) (at ./Library/PackageCache/com.unity.render-pipelines.core@481f548ebf36/Editor/Volume/VolumeComponentListEditor.cs:114)
UnityEditor.Rendering.VolumeProfileEditor.Init () (at ./Library/PackageCache/com.unity.render-pipelines.core@481f548ebf36/Editor/Volume/VolumeProfileEditor.cs:35)
UnityEditor.Rendering.VolumeProfileEditor.OnEnable () (at ./Library/PackageCache/com.unity.render-pipelines.core@481f548ebf36/Editor/Volume/VolumeProfileEditor.cs:22)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /Users/bokken/build/output/unity/unity/Modules/IMGUI/GUIUtility.cs:219