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Fix WebGL shader preprocessor that caused errors for some shaders
Canceling port as Unity 2022.1 is near its end of support.
Canceling ports as 2020.3 has reached its end-of-support lifetime, and is no longer accepting fixes.
Reproduction steps: 1. Open the attached project 2. Build and Run for WebGL
Expected result: Build runs successfully Actual result: Build fails in the browser
Reproducible with: 2021.2.0b1, 2021.2.19f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12 Not reproducible with: 2019.4.38f1, 2020.3.34f1, 2021.2.0a16
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