Unity Issue Tracker - Lights with Bloom flicker during runtime when Temportal Anti-Aliasing is enabled
Closed
UUM-110060
Lights with Bloom flicker during runtime when Temportal Anti-Aliasing is enabled
Unity: Post-processing and Compositing
Won't Fix
6.2.X
6.1.X
6.0.X
2022.3.X
2021.3.X
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
Cancelling: the 6000.1 version has reached its end of life. If you need additional fixes, please upgrade to a newer Unity version.
How to reproduce:
1. Open the attached “IN-104757” project
2. Open the “OutdoorsScene” Scene
3. Select the “Main Camera” in the Hierarchy, and ensure Post Anti-Aliasing is set to “Temporal Anti-aliasing (TAA)”
4. Enter Play Mode
5. Observe the result in the Game View
Expected Result: The lighting is stable
Actual Result: The light flickers
Reproducible with: 2021.3.51f1, 2022.3.63f1, 6000.0.51f1, 6000.1.8f1, 6000.2.0b6
Couldn’t test with: 2022.1.0a1 (could not fix HDRP rendering issues)
Reproduced on: Windows 11, Windows 10 (user reported)
Not reproduced on: No other environment tested
Notes:
Flickering can be quite faint but can be more noticeable in the Camera Preview window in the Scene View
Also reproducible in Player
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