How to reproduce:
1. Download and open the attached project
2. Enter Play mode
3. Hover over the black sphere
4. Observe the console window
Expected outcome: No errors appear in the console window
Actual outcome: "Attempt to load AA-ed RT contents after it was resolved without storing.
Either RenderBufferStoreAction.Resolve was used when RenderBufferStoreAction.StoreAndResolve should be used instead, or RenderBufferStoreAction.StoreAndResolve is not supported at all (for example on very old GPU/iOS).
If you wish to support older devices, it is advised to disable MSAA on them (they are too slow for this anyway).
For further information search MTLStoreActionStoreAndMultisampleResolve and 'Combined MSAA store and resolve action'." errors appear in the console
Reproducible with: 2023.3.0a18 (URP 17.0.1), 2023.3.0b10 (URP 17.0.1), 2024.1.0b11 (URP 17.0.2)
Not reproducible with: 2023.3.0a17 (URP 17.0.1)
Could not test with: 2021.3.36f1, 2022.3.22f1, 2023.3.0a13 (Console errors appear when opening the project)
Workaround: Enable "Compatibility" mode
Reproduced on: MacOS (Ventura 13.6.3)
Not reproducible on: Windows