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Steps to reproduce:
1. Create new Unity project
2. Open Build Profiles window
3. Press “Add Build Profile” button
4. Select Meta Quest Platform
5. Select “Meta XR Core All-in-Once SDK”
6. Press Add Build Profile
Actual results: “Could not create asset from Packages” errors and “MaterialLocation.External is obsolete” warnings are thrown in the Console after adding Meta Quest Platform
Expected results: No errors or warnings are thrown in the Console window after adding Meta Quest platform with Partner Package
Reproducible with versions: 6000.3.10f1, 6000.4.0b11, 6000.5.0a8
Can’t test with versions: 6000.0.70f1 (Meta Quest Platform not available)
Tested on (OS): MacOS Silicon Tahoe 26.3 (M1), Ubuntu 24.04
ImportFBX Warnings: Mesh 'Robot_D5' has 4 (out of 4695) vertices with no weight and bone assigned (they will be assigned to bone #0 with weight 1). The list of vertices: 4421, 4423, 4452, 4453 Mesh 'eyes' has 4 (out of 12) vertices with no weight and bone assigned (they will be assigned to bone #0 with weight 1). The list of vertices: 6, 7, 8, 9 Mesh 'mouth' has 4 (out of 8) vertices with no weight and bone assigned (they will be assigned to bone #0 with weight 1). The list of vertices: 0, 1, 2, 3
MaterialLocation.External is obsolete. External Material Location is no longer supported. (Packages/com.meta.xr.sdk.interaction/Runtime/Sample/Objects/Environment/Locomotion/Models/Meta_LocomotionBench.fbx)
A polygon of Mesh 'body_mesh' in Packages/com.meta.xr.sdk.interaction/Runtime/Sample/Meshes/debug_full_body.fbx is self-intersecting and has been discarded.
Could not create asset from Packages/com.meta.xr.sdk.interaction.ovr/Runtime/Sample/Objects/Images For ISDK Menu/TouchGrabExampleSceneImage.png: File could not be read
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