Steps to reproduce:
- Create a Universal 3D project
- Go File -> Save As Scene Template
- Enter the name (for example "A.scenetemplate") and click "Save"
- Go to the "Inspector" tab
- Under the "Thumbnail" find the "Preview" field
- Click the thumbnail selection icon
- Select URP (or Default-Particle or any other)
- Expand the "Details" section
- Click the "Scene to instantiate" icon
- Select "None"
- And again select "Sample Scene" (repeat several times)
Actual results: Unity crashes
Expected results: No crash
Reproducible with versions: 2021.3.48f1, 2022.3.58f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a3
Not reproducible with versions: -
Can’t test with versions: -
Tested on (OS): Apple M1 Max - Sequoia 15.3
First lines of the stacktrace:
at <unknown> <0xffffffff>
at UnityEngine.UIElements.UIR.Utility:AllocateBuffer <0x00007>
at GPUBuffer`1:.ctor <0x0003b>
at DataSet`1:.ctor <0x0005b>