Reproduction steps:
- Open the attached "IN-138940_REPRO.zip" project
- Open the "Assets/Scene.unity" scene
- Go to Window > Asset Manager > Addressables > Groups
- Select "Default Local Group (Default)"
- Switch to the Inspector window
- Make sure the "Asset Bundle CRC" is set to "Enabled, Including Cache"
- Set "Asset Bundle CRC" to "Disabled"
- Press Ctrl + S
- Switch to file explorer
- In the project folder, navigate to "Assets/AddressableAssetsData/AssetGroups/Schemas/"
- Open "Default Local Group_BundledAssetGroupSchema.asset" with a text editor
- Observe the value of "m_UseAssetBundleCrcForCachedBundles"
Actual result: The value is set to "1"
Expected result: The value is set to "0"
Reproducible with: 1.20.0 (2023.1.0a3), 2.8.0 (6000.5.0a1), 2.10.1 (6000.6.0a3)
Reproducible environment: Windows 11
Not reproducible environment: No other environments tested
Workaround: First switch to "Enabled, Excluding Cache", then switch to "Disabled"