Unity Issue Tracker - Changing ClipRect of a TextMeshPro GameObject through MaterialPropertyBlock makes it disappear when duplicated
Closed
UUM-75520
Changing ClipRect of a TextMeshPro GameObject through MaterialPropertyBlock makes it disappear when duplicated
Unity: Text (TextMeshPro)
Won't Fix
6.0.X
2022.3.X
2021.3.X
Thank you for reporting this issue. While it is likely a real issue, we do not have the bandwidth to address it. As we continue to shift focus onto UI Toolkit, we can only address major issues or regressions on uGUI and TextMeshPro going forward.
Reproduction steps:
1. Open the “ReproProj” project
2. Open “Assets/Scenes/BugExample” scene
3. Enter the Play mode
4. Press the D key to duplicate the TextMeshPro GameObject
5. Observe the Game View
Expected Result: The TextMeshPro GameObject is duplicated without issues
Actual Result: Both the original TextMeshPro GameObject and the new duplicate disappear from the Game View