Unity Issue Tracker - HDRP shader variant does not appear in Build when used by Addressables
Closed
UUM-21126
HDRP shader variant does not appear in Build when used by Addressables
Unity: HD RP
Won't Fix
2023.2.X
2023.1.X
2022.2.X
2022.1.X
2021.3.X
2022.1 has reached end of life so the issue will be fixed in a newer version.
Reproduction steps:
1. Open the attached “TestHDRPBug.zip“ project
2. Open “SampleScene” scene
3. Build and Run the project
4. Press the 'S' key which changes the current HDRenderPipeline and observe the Build window and Development Console
5. In Editor find GameObject "TestBugCube" and add HDRenderPipeline asset "TestHDRPAsset" to "TestHDRP Bug Script" Component field "Empty Slot For Hd Render Pipeline"
6. Build and Run the project
7. Press the 'S' key and observe the Build window and Development Console
Expected result: All objects are visible in Build
Actual result: Objects are not visible, Build window is black and there are errors in Development Console
Reproducible with: 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22
Could not test with: 2020.3.42f1 (Due to errors in Development Console)
Reproduced on: macOS Monterey 12.6 (Intel)
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