Unity Issue Tracker - Create Note text prediction skewed from inputted text and hard to read
Closed
UUM-76099
Create Note text prediction skewed from inputted text and hard to read
Unity: ShaderGraph
ShaderGraph
Won't Fix
6.0.X
2022.3.X
2021.3.X
We're reviewing our UI/UX implementation and should address this issue in the future through a larger Shader Graph overhaul.
Steps to reproduce:
Open a URP Unity Project
Create a new Shader Graph asset in your assets via Create > Shader Graph > URP > Lit Shader Graph
Open your new Shader Graph asset by double clicking on it
Open the Create Node menu by pressing the Spacebar
In the search field, input 'light text'
Actual results: The text prediction for 'light texture' in the background is skewed from the inputted text, and even inputted letters are visible, making it hard to read.
Expected results: The text prediction is in-line with text and user can only see text prediction for text they haven't inputted.
Reproducible with versions:
6000.0.12f1
2023.2.20f1
2022.3.39f1
2021.3.40f1
Not reproducible with versions: -
Can’t test with versions: -
Tested on (OS): Windows 11
Notes:
While the skew has always occurred, it regressed and was more prominent starting in 2023.1.20f1. From 2023.1.19f1 and before, it was less visible:
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Have a workaround or additional info about this issue?