Steps to reproduce:
1. In the device go to Settings → System → “Multiple users” and enable “Allow multiple users”
2. Add and set up a second user if there’s not one
3. Switch to the second user
4. Open the “MultipleUsersBug” project
5. Select the device from the Run Device dropdown list and Build And Run
Expected result: shows “Resources Loaded” cube along with other GameObjects
Actual result: shows only the “Cube 1” GameObject
Reproducible with: 2021.3.39f1, 2022.3.33f1, 6000.0.6f1
Testing environment: macOS Sonoma 14.4.1 (Intel)
Not reproducible on: No other environment tested
Reproducible with devices:
VLNQA00460 - Google Pixel 6 (Pixel 6), CPU: Google Tensor (Whitechapel), GPU: Mali-G78, OS: 14
VLNQA00334 - Xiaomi Mi A3 (Mi A3), CPU: Snapdragon 665 SM6125, GPU: Adreno 610, OS: 11 (has Multiple users feature)
Notes:
- If the project wasn’t built with “Build And Run” (like adb install build.apk), it doesn’t upload the .obb files to the device, and the issue is reproducible with all devices
- Also reproducible with Guest user
- Couldn’t test with iOS as it doesn’t have Multiple users functionality