In the Project - Project Settings we list an issue for 'Physics2D: Layer Collision Matrix has all boxes ticked' when clicked this can take you to the Project Settings - Physics2D - General Settings instead of Project Settings - Physics2D - Layer Collision Matrix.
After playing with this some more I think it looks to take you to Project Settings - Physics2D and just shows the tab that was last used rather then taking you to the Layer Collision Matrix tab.
[Internal link]
[Internal link]
Also the description here is a bit odd as it says 'In Physics2D Settings', the tab is called Physics 2D General Settings and also the tick boxes are actually in the Layer Collision Matrix tab
[Internal link]
Steps to reproduce:
- Create a Blank 2 Project
- Go to Project Settings - Physics2D - Layer Collision Matrix and ensure all boxes are ticked (I think this happens by default)
- Run the Project Auditor
- Go to Project - Project Settings
- Click 'Physics2D: Layer Collision Matrix has all boxes ticked'
- Notice the tab it takes you to
Actual results: User should be taken to Project Settings - Physics2D - Layer Collision Matrix
Expected results: User can be taken to Project Settings - Physics2D - General Settings
Reproducible with versions: 1.00