Steps to reproduce:
- In Unity 6.2 or earlier, import SVG assets using the com.unity.vectorgraphics package.
- Change the import settings to something different (Texture2D instead of Vector Sprite).
- Upgrade your project to 6.3
Actual results: The assets are imported as Vector Sprite, even though they were setup to import as Texture2D.
Expected results: The import settings should be honored.
Reproducible with versions: 6000.3 6000.4 6000.5
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes: