Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
Unity: Post-processing and Compositing
Fixed
6.5.X
6.4.X
6.3.X
6.0.X
Won't Fix
6.2.X
Unity 6000.2 has reached its end of life and will not receive further updates. If you need additional fixes, please upgrade to a newer Unity version.
How to reproduce:
1. Open the ‘SampleProject_IDG.zip' project
2. Open the ‘Main’ scene
3. Enter Play Mode
3. In the Hierarchy, select ‘Day’ GameObject → Global Volume
4. In the Inspector, navigate to ‘Tonemapping’
5. Select ‘Mode’ to any other than 'ACES’
6. Observe the Game view
Expected result: The clouds and the sky are not blurred
Actual result: The clouds and the sky are blurred
Reproducible with: 2023.3.0a15, 6000.0.62f1, 6000.2.10f1, 6000.3.0b9, 6000.4.0a4
Could not test with: 2023.1.0a1 (Unfixable console errors)
Reproducible on: macOS 26.0.1 (M1 Max)
Not reproducible on: no other environments tested
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