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The underlying crash is resolved by UUM-31366. Regression check for this issue was added for 2023.3.x
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/Deletion.unity“ scene 3. Observe the crash
Reproducible with: 2022.2.0a9, 2022.3.4f1, 2023.1.3f1, 2023.2.0a22 Not reproducible with: 2021.3.28f1, 2022.2.0a8
Reproduced on: Windows 10 Pro, Windows 11 (by reporter)
First few lines of the stack trace: {{0x00007FF94A06F4A4 (Unity) TimeSliceAwakeFromLoadQueue::IntegrateTimeSliced }} {{0x00007FF949C64BA5 (Unity) LoadSceneOperation::IntegrateTimeSliced }} {{0x00007FF949C67BA0 (Unity) PreloadManager::UpdatePreloadingSingleStep }} {{0x00007FF949C68355 (Unity) PreloadManager::WaitForAllAsyncOperationsToComplete }} 0x00007FF94AF43781 (Unity) EditorSceneManager::RestoreSceneBackups
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