Steps to reproduce:
1. Open the “Defender 2D” project
2. Open “Camera Stacking” scene
3. Enter Play Mode
4. Compare and observe memory usage in the Windows Task Manager or Activity Monitor
Expected result: Memory usage stays the same or even decreases
Actual result: Memory usage climbs at a rate of about 5 MB/min
Reproducible with: 2021.2.14f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a14
Not reproducible with: 2020.3.40f1, 2021.2.13f1
Reproduced on: macOS Monterey 12.2 (Intel)
Notes:
1# The issue is reproducible only in Editor
2# Removing the URP package fixes the issue