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Verified in build 2023.2.0a2.03842
Verified in version 2023.1.0b11
Verified on build 2022.3.1f1
Next 2022 release will be on 2022.3 stream.
Properties with Min/Max/Range defined do not clamp values to the required range in the UI (although it's correct in the generated shader)
Steps to reproduce:
Actual result: the displayed value is negative
Expected result: the value is clamped to zero
Note:
Works fine in 2021.3
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