Reproduction steps:
1. Open the attached “LightProbes.zip” project
2. Open the “Assets/Main.unity” Scene
3. Enter the Play Mode
Expected result: Editor doesn’t crash
Actual result: Editor crashes
Reproducible with: 2020.3.46f1, 2021.3.20f1, 2022.2.0a9
Not reproducible with: 2022.2.0a10, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5
Reproducible on: Windows 10 (21H2)
First few lines of the stack trace:
0x00007ff6334e9641 (Unity) LightProbesManager::GetLightProbeJobData
0x00007ff6334e4f20 (Unity) ComputeTetrahedralization
0x00007ff632be0556 (Unity) LightProbes_CUSTOM_TetrahedralizeAsync
0x000002527465cf31 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.LightProbes:TetrahedralizeAsync ()
0x000002527465e4ab (Mono JIT Code) [Main.cs:133] Main:OnSceneUnloaded (UnityEngine.AsyncOperation)
0x0000025274659f3c (Mono JIT Code) UnityEngine.AsyncOperation:InvokeCompletionEvent ()