Unity Issue Tracker - Audio Reverb Zone is not affected by the global volume setting when the Spatial Blend of the Audio Source is lower than 1
Fixed
UUM-18191
Audio Reverb Zone is not affected by the global volume setting when the Spatial Blend of the Audio Source is lower than 1
Unity: Audio Authoring
Fixed
2023.3.X
2023.2.X
2023.1.X
2022.3.X
Won't Fix
2022.2.X
2022.1.X
2022.1.0a3 onwards
Audio Reverb Zone's not being affected by the global volume setting when the Spatial Blend of the Audio Source is lower than 1
2022.1 has reached end of life so the issue will be fixed in a newer version.
How to reproduce:
1. Open the attached project "My project.zip"
2. Enter Play Mode
3. Set "Audio Listener Volume" to 0
4. Press the "Play Audio" button
Expected results: Reverb Zone Mix is not audible
Actual results: Reverb Zone Mix is audible