1. Download and open the attached project
2. Build and run the project (make sure Development Build is enabled) for iOS
3. After the splash screen in the Player ends, go to the Editor -> Window -> Analysis -> Memory Profiler
4. Switch from 'Editor' to the Player that is currently running and take a snapshot
Expected outcome: Texture 2D is not referenced by the PlayerSettings
Actual outcome: Texture 2D is referenced by the PlayerSettings
Reproduced with: 2020.3.45f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1
Reproduced on: iPohne 6S (iOS 13.3.1), iPhone 12 Pro (iOS 14.2.1), iPhone 13 Pro (iOS 15.6.1)