Steps to reproduce:
- Create a new Unity project
- Switch to iOS
- Build the project and deploy to iOS 14 device
Expected result: Build launches and works as usual.
Actual result: Build crashes on startup.
Notes: Disabling frame capture and API validation in Xcode prevents the crash from happening.
Reproduced with: 2023.1.0a16
Devices tested:
iPhone 11 Pro Max, iOS 14.1 - reproducible
iPhone X, iOS 14.4.1 - reproducible
iPhone 12 Pro, iOS 15.0 - not reproducible
iPhone 14 Pro Max, iOS 16.0 - not reproducible