Unity Issue Tracker - Memory usage rapidly increases when capturing a GameObject with a Line Renderer Component using Texture2D.ReadPixels
Fixed
UUM-31722
Memory usage rapidly increases when capturing a GameObject with a Line Renderer Component using Texture2D.ReadPixels
Unity: Metal
Fixed
2023.2.X
2023.1.X
2022.3.X
2021.3.X
Won't Fix
2023.3.X
2022.2.X
2020.3.X
fixed in 23.2 already (before 23.3)
How to reproduce:
1. Open the attached user project “Texture2D Memory Test.zip“
2. Build and Run (File>Build And Run)
3. Press “Capture Start“ in the Build
4. Select “Memory“ in the Profiler window