How to reproduce:
1. Open the user’s attached project “rugby-unity.zip”
2. In Project Search type “Player” and open the “Player 185” Prefab asset
3. Observe the player’s arm
Expected result: array texture on arm has no distortions
Actual result: array texture on arm has distortions
Reproducible with: 2020.3.40f1, 2021.1.28f1
Not reproducible with: 2021.2.0f1, 2021.3.4f1, 2022.1.20f1
Couldn’t test with: 2021.2.0a1 - 2021.2.0a19, 2022.2.0b10, 2023.1.0a14 (hangs while opening the project)
Reproducible on: Windows 10 Pro
Workaround:
1. In the Hierarchy expand “Player 185” GameObject and “Player_185” prefab and in the root select “Player_185”
2. In the Inspector expand “Shader Graphs_Unufied Player Shader” Material
3. Click on the Texture in “Nationality”
4. Open pinned texture “African_Array”
5. In the Inspector disable “Alpha Is Transparency” and press Apply
6. Observe the “Player_185” in the Scene view