Unity Issue Tracker - There's no way to sync simulation time across water surface for multiplayer
Fixed
UUM-21622
There's no way to sync simulation time across water surface for multiplayer
Unity: HD RP
HDRP
Water
Fixed
2023.2.X
2023.1.X
The idea is to have a function to be able to sync the simulation time once so that multiplayer game using water show the same experience to users at the same time.
Once the simulation are synced, they shouldn't drift with time.