Reproduction steps:
1. Create new 3D unity project (BRP or URP and probably HDRP)
2. Switch to Gamma
3. Switch Gfx API to Vulkan
4. Switch to Linear
Expected result: UI colors look normal as usual
Actual result: Resources get the display transfer function applied twice (or not applied at all) hence UI looks darker than usual
Reproducible with: 2023.1.0a25, 2023.1.0b4, 2023.2.0a5
Not reproducible with: 2020.3.45f1, 2021.3.20f1, 2022.2.8f1, 2023.1.0a24
Reproducible on Win10 RTX3070ti, Windows 10 AMD Radeon RX 6800 XT
Workaround: restart editor