Reproduction steps:
1. Open the "IN-44663.zip" project
2. Open “Assets/Scenes/SampleScene”
3. In the Hierarchy window, select the "Test" GameObject
4. In the Inspector window, in the "Test (Script)" Component, select the "Bar" value in the "Should Be Bar" field
5. Open the context menu of the "Test (Script)" Component, click on the "Test" item
Expected result: "Bar" is printed to the Console
Actual result: "RemovedOne" is printed to the Console
Reproducible with: 2022.2.21f1, 2022.3.4f1, 2023.1.2f1
Not reproducible with: 2021.3.27f1, 2022.2.20f1, 2023.2.0a21
Reproducible on: Windows 10
Notes: The Enum in question can be found in the "Assets/Test.cs" file