How to reproduce:
1. Open the attached user project “Bug - RaycastsMissExtremelyHighPolyMesh.zip“
2. Open Scene “TestScene“
3. Enter Play Mode
4. Click on the “StupidlyHighPolyMesh“ GameObject multiple times in different places
Expected result: “Hit: True, Collider: StupidlyHighPolyMesh (UnityEngine.MeshCollider)“ is logged in the Console when clicked anywhere on the “StupidlyHighPolyMesh“ GameObject
Actual result: “Hit: True, Collider: StupidlyHighPolyMesh (UnityEngine.MeshCollider)“ is logged in the Console when clicked on specific parts of the “StupidlyHighPolyMesh“ GameObject
Reproducible with: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Reproduced on: macOS 13.0.1 (Intel), Windows 10 (reported by the user)
Note: Issue is reproducible in Builds