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Already fixed since 6000.0.2
Cancelling this 2023.2 tech release issue since the support for this release has come to end of life. Cancelling this 2023.2 port case does not affect any LTS or Unity 6 Beta/Preview that remain open.
Fixed kerning issues with certain fonts
Reproduction steps:
1. Open the attached project "ReproProj"
2. Build and run on an Android device
3. Observe Player
Expected result: Text is rendered correctly and no strange spaces appear
Actual result: Text is rendered with strange spaces like seen in Repro.png
Reproducible with: 3.2.0-pre.4 (2021.3.16f1, 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13)
Not reproducible with: 3.2.0-pre.4 (2020.3.48f1, 2021.3.15f1)
Could not test with: 3.2.0-pre.3 (2023.2.0a13), 4.0.0-pre.1 (2023.2.0a11), 4.0.0-pre.2 (2023.1.0b13, 2023.2.0a11) (Library\PackageCache\com.unity.textmeshpro@4.0.0-pre.1\Scripts\Runtime\TMP_Text.cs(2814,35): error CS0029: Cannot implicitly convert type 'uint[]' to 'int[]')
Reproducible with devices:
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: NOT FOUND, GPU: Mali-G76
Not reproducible with devices:
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00231, Samsung Galaxy A5(2017) (SM-A520F), Android 8.0.0, CPU: Exynos 7 Octa 7880, GPU: Mali-T830
VLNQA00231, Huawei HUAWEI Mate 20 Pro (LYA-L29), Android 9, CPU: HiSilicon Kirin 980, GPU: Mali-G76
Testing environment: Windows 10 Enterprise 21H2
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