How to reproduce:
1. Open the attached project “UnityBugVFXApplyMeshModification.zip“
2. Select the “Hidden/VFX/MyVFX/System/Output Particle Unlit Quad“ shader (Assets/MyVFX)
Expected result: There is no error in the Console
Actual result: “ApplyMeshModification': no matching 2 parameter function“ error in the Console
Reproducible with: 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5
Can’t test with: 2020.3.45f1 (“InvalidOperationException: SystemNames : Model is not registered” error in the Console when opening the project)
Reproduced on: macOS 13.0.1 (Intel), Windows 10 (by reporter)
Note: The outlines of the VFX particles are rendered incorrectly when the “MyVFX” GameObject in the “OutdoorsScene“ Scene is rotated on the Y axis