Copyright © 2026 Unity Technologies
Detail Mesh on Terrain randomly appears black when painted with a Brush
Reproduction steps:
1. Open the attached “IN-96360 Terrain Details Tool Bug (3D HDRP).zip“ project (link in the internal comments)
2. Open the “ForUnityBugs“ scene from the “Assets” folder in the Project window
3. Observe the Game view
Expected result: All of the foliage (ferns) are the same green colour
Actual result: Some of the foliage (ferns) are either darker or brighter than the rest
Reproducible with: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8
Could not test with: 2021.3.50f1, 2022.3.60f1 (shader errors after downgrading - the scene appears blank)
Reproduced on: Windows 11 Pro (23H2 and 24H2)
Not reproduced on: No other environment tested
Workaround:
1. Go to Edit > Project Settings… > Graphics
2. Open the HDRP tab in the “Pipeline Specific Settings” section
3. Scroll down to the “Frame Settings (Default Values)” section
4. Expand the “Lighting” category
5. Disable the “Light Layers” property
Notes:
Issues you vote on will appear here