Copyright © 2026 Unity Technologies
How to reproduce:
1. Open the “ReproVisionOSBurstErrors“
2. Open the “SampleScene“
3. Build for VisionOS
4. Observe the Console window
Alternative reproduction:
1. Create a URP 3D template project
2. Add the “com.unity.cloud.draco“ and “com.unity.cloud.gltfast“ packages
3. Create a script that references “glTFast“ (For example put “GltfAsset gltFastAsset = new GltfAsset();“ in the “Start()“ method)
4. Build for VisionOS
5. Observe the Console window
Expected result: Successful Build and no errors
Actual result: Build Failed and several Burst errors
Reproducible with: 1.8.13 (2022.3.22f1, 6000.0.0b12), 1.8.18 (2022.3.48f1, 6000.0.21f1)
Could not test with: 1.8.18 (2021.3.44f1) (VisionOS module is only available for 2022.3.5f1+)
Not reproducible with: 1.8.12 (2022.3.22f1, 6000.0.0b12)
Reproducible on: macOS 14.6.1 (Intel)
Not reproducible on: No other environments tested
Workaround: If Burst is not essential, in the “Edit/Project Settings/Burst AOT Settings“ disable Burst Compilation
Note: Not reproducible with a simple 3D template with the built-in rendering pipeline or if adding the “Universal RP“ package to the simple 3D template
Errors (Shortened):
Issues you vote on will appear here