TMP font size is "-99" by default when TMP Resources are not loaded
Unity: Text (TextMeshPro)
As Designed
6.2.X
6.1.X
6.0.X
2022.3.X
The UX can be improved here but this is not a bug. TMP cannot work at all without the Essential Resources imported. Many bugs are expected if these resources are missing.
How to reproduce:
1. Create a new Unity project
2. In the Hierarchy, right-click -> UI -> Text - TextMeshPro
3. Select the created Text GameObject and navigate to the "Font Size" field in the Inspector
4. Observe the value
Expected results: All fields are greyed out or are notifying the user about TMP Resources missing
Actual results: The field is active and the value is "-99"